WILDCARD 1 · GW5 FIRING WINDOW · 26/27

Wildcard Week 5: The Last Deadline Before the Break

GW5 locks Friday 18 September, 18:30 UK, and nothing else locks until 10 October. The model's live GW5 wildcard board, the six-fixture runs it is built on, the case for and against firing before the break, and when to hold.
By Onside4 min read
EV vs NO-WILDCARD
+44
VS THE GW4 PEAK
-3
FIRING WINDOW
GW5
QUICK ANSWER
CORRECTION
  • João Pedro (Chelsea) is OUT with a thigh injury, return date unknown (FPL, 24 Oct 2026). Do not bring him in or captain him until his return is confirmed; mentions of him below were written before the injury.
GW5 locks Friday 18 September, 18:30 UK, and nothing else locks until 10 October. The model's live GW5 wildcard board, the six-fixture runs it is built on, the case for and against firing before the break, and when to hold.

— Onside (onsidearena.com), predictions graded in public.

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Analysis by the Onside model · model graded in public, ~15% more accurate than FPLPublic track recordMethodologyUpdated 2026-09-13

GW5 is the last deadline for three weeks

GW5 locks on Friday 18 September at 18:30 UK. The next deadline after it is GW6 on Saturday 10 October at 11:00 UK — twenty-two days later, with the October international break in between. That gap is the whole argument on this page, in both directions.

Fire in GW5 and the squad you build lives through GW5 and then sits for a fortnight before GW6. You get six known fixtures per club to build around (GW5 to GW10, every club plays exactly six), and the market's mispricings from the transfer window are still there to be bought. Hold, and you keep the chip for GW6 with two more weeks of information — but two weeks in which nothing happens in the Premier League and everything can happen on international duty.

The model's historical per-season gain for firing Wildcard 1 by window is +47 points at GW4, +44 at GW5 and +41 at GW6, against never firing it. The difference between GW5 and GW6 is three points a season. What decides it is your squad, not the calendar.

The six-fixture runs the board is built on

A wildcard buys a run, not a Saturday, so the board on this page ranks players on the model's six-gameweek projection. The fixture runs behind it, from FPL's own difficulty ratings for GW5–10 (lower is easier):

Easiest six: Coventry (15 — NFO away, NEW home, TOT away, FUL home, SUN home, EVE away), Fulham (16 — MUN home, IPS away, HUL home, COV away, AVL away, NEW home), Newcastle (16 — HUL home, COV away, AVL home, CRY away, EVE home, FUL away), then Arsenal and Manchester City on 17.

Hardest six: Brighton (22 — ARS home, SUN away, CRY home, LIV away, MCI away, BRE home), Leeds (21), Brentford (20), Tottenham and Manchester United (19).

Read that against the board: the engine's top six-week names — Bruno Fernandes, Saka, Haaland, João Pedro, Raya, Gabriel — are premium picks it rates through their runs, not because of them; the value the runs open is further down the list, in the Newcastle and Fulham defence and the budget forwards from the clubs with the green runs. Every name, price, ownership and run is on the board above, generated from the live projection on 13 September.

GW5 itself: the slate you are firing into

Friday 18 September, 20:00 UK: Brentford v Chelsea (the deadline is 18:30, ninety minutes before kick-off — an early flag on Friday afternoon is the one thing that can wreck a GW5 wildcard).

Saturday 19 September: Tottenham v Aston Villa 12:30, Brighton v Arsenal 15:00, Everton v Ipswich 15:00, Newcastle v Hull 15:00, Nottingham Forest v Coventry 17:30.

Sunday 20 September: Bournemouth v Liverpool 14:00, Leeds v Crystal Palace 14:00, Manchester City v Sunderland 14:00, Fulham v Manchester United 16:30.

By FPL's ratings the softest GW5 fixtures belong to City (Sunderland at home, rated 2), Newcastle (Hull at home, 2), Everton (Ipswich at home, 2) and Forest (Coventry at home, 2). The hardest is Sunderland's trip to City (5). Then come the four hosts rated 4 — Brentford, Brighton, Bournemouth and Fulham — who take Chelsea, Arsenal, Liverpool and Manchester United respectively; it is the home sides carrying the difficulty there, not the visitors. The engine's GW5 captain ladder is on the captain page — that is a one-week decision and this page is about six.

Fire or hold — the honest gate

Fire in GW5 if two or more of these are true: you still carry a player who left English football in the window (he scores zero forever); your bench is where your points are; your premiums are not on the board's top line; you want the squad settled before a fortnight of not looking at it.

Hold for GW6 if: you have one dead player or none and a rank you are happy with; your premiums already match the board (Haaland, Bruno, Saka, João Pedro); or you would rather see who comes back from international duty fit. The case against firing before a break is real and the model does not pretend otherwise: a fresh fifteen carries fifteen international-break injury risks, and you have no free transfers to fix them until 10 October.

If you fire: two keepers from the board's top four (take the cheaper pair), three board defenders plus two enablers from the green-run clubs, Bruno and Saka as the midfield core with one bet, Haaland plus João Pedro plus a budget third. Or hand the board to the squad builder and let it solve the £100m.

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Friday 18 September 2026, 18:30 UK time — ninety minutes before Brentford v Chelsea kicks off. It is the last deadline before the October international break; GW6 locks on Saturday 10 October at 11:00 UK.

REFERENCE · EVERY CLUB, EVERY FIXTURE

The fixture picture behind every name above

Onside FDR for all twenty clubs, easiest runs on top. The board picks from the green rows; this is where you check the ones it did not pick.

ONSIDE MODEL · FDR HEATMAP · GW9-18 26/27
20 clubs · 10 gameweeks · sorted by upcoming run difficulty
● EASY●● BRUTAL
Fixture difficulty rating for every Premier League club over gameweeks 9 to 18, one to five, easiest average run first
ClubGW9GW10GW11GW12GW13GW14GW15GW16GW17GW18AVG
TOTSpurs
CRY(H)
LEE(A)
IPS(H)
SUN(A)
FUL(H)
ARS(H)
HUL(A)
LIV(A)
BOU(H)
BHA(H)
2.80
AVLAston Villa
FUL(H)
MUN(A)
SUN(H)
IPS(A)
EVE(H)
CRY(H)
COV(A)
CHE(A)
LEE(H)
LIV(H)
2.90
BOUBournemouth
LEE(H)
IPS(A)
NFO(H)
FUL(A)
BHA(H)
HUL(H)
ARS(A)
COV(H)
TOT(A)
CRY(A)
2.90
LEELeeds
BOU(A)
TOT(H)
CHE(A)
COV(H)
MCI(A)
IPS(H)
LIV(A)
FUL(H)
AVL(A)
HUL(A)
2.90
BHABrighton
MCI(A)
BRE(H)
HUL(A)
NEW(H)
BOU(A)
NFO(A)
EVE(H)
IPS(H)
FUL(A)
TOT(A)
3.00
COVCoventry City
SUN(H)
EVE(A)
CRY(H)
LEE(A)
IPS(H)
MUN(A)
AVL(H)
BOU(A)
CHE(H)
BRE(H)
3.00
IPSIpswich Town
HUL(A)
BOU(H)
TOT(A)
AVL(H)
COV(A)
LEE(A)
NEW(H)
BHA(A)
BRE(H)
CHE(H)
3.00
SUNSunderland
COV(A)
CHE(H)
AVL(A)
TOT(H)
LIV(A)
NEW(A)
NFO(H)
CRY(H)
EVE(A)
MUN(A)
3.00
CHEChelsea
MUN(H)
SUN(A)
LEE(H)
NFO(A)
CRY(H)
LIV(H)
MCI(A)
AVL(H)
COV(A)
IPS(A)
3.10
EVEEverton
NEW(A)
COV(H)
BRE(A)
LIV(H)
AVL(A)
FUL(H)
BHA(A)
NFO(A)
SUN(H)
MCI(H)
3.10
LIVLiverpool
ARS(H)
CRY(A)
MUN(H)
EVE(A)
SUN(H)
CHE(A)
LEE(H)
TOT(H)
HUL(A)
AVL(A)
3.10
MCIMan City
BHA(H)
NFO(A)
FUL(H)
ARS(A)
LEE(H)
BRE(A)
CHE(H)
HUL(H)
NEW(A)
EVE(A)
3.10
ARSArsenal
LIV(A)
HUL(H)
NEW(A)
MCI(H)
BRE(A)
TOT(A)
BOU(H)
MUN(H)
CRY(A)
FUL(A)
3.20
BREBrentford
NFO(H)
BHA(A)
EVE(H)
MUN(A)
ARS(H)
MCI(H)
FUL(A)
NEW(H)
IPS(A)
COV(A)
3.20
CRYCrystal Palace
TOT(A)
LIV(H)
COV(A)
HUL(H)
CHE(A)
AVL(A)
MUN(H)
SUN(A)
ARS(H)
BOU(H)
3.20
NFONott'm Forest
BRE(A)
MCI(H)
BOU(A)
CHE(H)
HUL(A)
BHA(H)
SUN(A)
EVE(H)
MUN(A)
NEW(A)
3.20
FULFulham
AVL(A)
NEW(H)
MCI(A)
BOU(H)
TOT(A)
EVE(A)
BRE(H)
LEE(A)
BHA(H)
ARS(H)
3.30
HULHull City
IPS(H)
ARS(A)
BHA(H)
CRY(A)
NFO(H)
BOU(A)
TOT(H)
MCI(A)
LIV(H)
LEE(H)
3.30
MUNMan Utd
CHE(A)
AVL(H)
LIV(A)
BRE(H)
NEW(A)
COV(H)
CRY(A)
ARS(A)
NFO(H)
SUN(H)
3.30
NEWNewcastle
EVE(H)
FUL(A)
ARS(H)
BHA(A)
MUN(H)
SUN(H)
IPS(A)
BRE(A)
MCI(H)
NFO(H)
3.30
Official fixtures and FPL difficulty ratings, read live from the fixture list. A dash is a blank gameweek; in a double, the harder fixture is shown.
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