The Gameweek 6 wildcard team
The squad above is the model's best legal fifteen for Gameweek 6: two goalkeepers, five defenders, five midfielders and three forwards, no more than three from any club, inside £100m. The starting eleven, the bench order and the captain are marked on it. It is built from live prices and the projections for the next six gameweeks, the horizon a wildcard squad actually lives in, and it is the same build as the best FPL team page, so the two always agree.
Below it, the wildcard board ranks the top four at every position over the same six gameweeks, with the fixture run behind each. If you would rather build your own squad than copy the model's, that board is the shortlist to build it from.
Why the international break is a good time to wildcard
A wildcard is worth most when you can see the most at once. Coming out of an international break you can: five gameweeks of minutes and form, the knocks picked up on international duty, the price changes of the break and the next six fixtures for every club are all known before the deadline.
The trap is acting before the clubs have spoken. Flags added on international duty are usually clarified at the press conferences in the two days before the deadline, so set the wildcard up early and confirm it late.
Players flagged since Gameweek 5
Before you confirm a wildcard, check every name against this table: players whose FPL flag was added after the last Gameweek 5 kick-off, international duty included, most-owned first. A 75% flag is a doubt rather than an injury, but a wildcard is the one transfer you cannot undo for weeks.
| Player | Pos | Club | Owned | FPL news | Flagged | Next 3 |
|---|---|---|---|---|---|---|
| Rice75% to play | MID | ARS | 12.4% | Unspecified injury - 75% chance of playing | LIV (A)HUL (H)NEW (A) | |
| Lacroix75% to play | DEF | CHE | 6.3% | Hamstring injury - 75% chance of playing | MUN (H)SUN (A)LEE (H) | |
| F.Kadıoğlu75% to play | DEF | BHA | 1.6% | Hip injury - 75% chance of playing | MCI (A)BRE (H)HUL (A) | |
| Sarr75% to play | MID | CRY | 0.6% | Groin injury - 75% chance of playing | TOT (A)LIV (H)COV (A) | |
| Madueke75% to play | MID | ARS | 0.4% | Ankle injury - 75% chance of playing | LIV (A)HUL (H)NEW (A) | |
| HenryInjured | DEF | BRE | 0.2% | Hip injury - Unknown return date | NFO (H)BHA (A)EVE (H) | |
| DowmanSuspended | MID | ARS | 0.1% | Suspended until 29 Nov | LIV (A)HUL (H)NEW (A) | |
| L.Miley75% to play | MID | NEW | 0.1% | Muscular injury - 75% chance of playing | EVE (H)FUL (A)ARS (H) | |
| Elvedi75% to play | DEF | LEE | 0.1% | Illness - 75% chance of playing | BOU (A)TOT (H)CHE (A) | |
| Andrés75% to play | MID | BHA | 0.1% | Hip injury - 75% chance of playing | MCI (A)BRE (H)HUL (A) |
Every player whose FPL availability flag was added after the last Gameweek 8 kick-off, most-owned first. The status is FPL’s own: a percentage is the game’s chance of playing next round. Fixtures are coloured by FPL’s own difficulty rating, green easiest to red hardest.
The runs to build around
A wildcard squad is bought for a run of fixtures, not for one game. Every club below is ordered by the difficulty of its next five fixtures by FPL's own ratings, easiest first, with its league position alongside. Load up where a good team meets a kind run; go light where the colours turn red.
| Club | Pos | P | W-D-L | Goals | Pts | Run avg | Next 5 |
|---|---|---|---|---|---|---|---|
| Spurs | 14 | 8 | 2-3-3 | 8:10 | 9 | 2.4 | CRY (H)LEE (A)IPS (H)SUN (A)FUL (H) |
| Ipswich Town | 12 | 8 | 3-1-4 | 12:16 | 10 | 2.6 | HUL (A)BOU (H)TOT (A)AVL (H)COV (A) |
| Coventry City | 19 | 8 | 2-0-6 | 6:15 | 6 | 2.6 | SUN (H)EVE (A)CRY (H)LEE (A)IPS (H) |
| Aston Villa | 9 | 8 | 3-2-3 | 9:12 | 11 | 2.8 | FUL (H)MUN (A)SUN (H)IPS (A)EVE (H) |
| Bournemouth | 13 | 8 | 2-3-3 | 12:13 | 9 | 2.8 | LEE (H)IPS (A)NFO (H)FUL (A)BHA (H) |
| Chelsea | 5 | 8 | 4-1-3 | 17:15 | 13 | 3.0 | MUN (H)SUN (A)LEE (H)NFO (A)CRY (H) |
| Everton | 11 | 8 | 2-4-2 | 8:9 | 10 | 3.0 | NEW (A)COV (H)BRE (A)LIV (H)AVL (A) |
| Crystal Palace | 17 | 8 | 2-1-5 | 9:19 | 7 | 3.0 | TOT (A)LIV (H)COV (A)HUL (H)CHE (A) |
| Sunderland | 20 | 8 | 1-2-5 | 6:14 | 5 | 3.0 | COV (A)CHE (H)AVL (A)TOT (H)LIV (A) |
| Arsenal | 2 | 8 | 7-0-1 | 13:5 | 21 | 3.2 | LIV (A)HUL (H)NEW (A)MCI (H)BRE (A) |
| Man City | 1 | 8 | 7-0-1 | 20:9 | 21 | 3.2 | BHA (H)NFO (A)FUL (H)ARS (A)LEE (H) |
| Brighton | 3 | 8 | 5-1-2 | 23:7 | 16 | 3.2 | MCI (A)BRE (H)HUL (A)NEW (H)BOU (A) |
| Leeds | 7 | 8 | 2-5-1 | 9:6 | 11 | 3.2 | BOU (A)TOT (H)CHE (A)COV (H)MCI (A) |
| Hull City | 10 | 8 | 2-4-2 | 9:8 | 10 | 3.2 | IPS (H)ARS (A)BHA (H)CRY (A)NFO (H) |
| Nott'm Forest | 18 | 8 | 1-3-4 | 6:10 | 6 | 3.2 | BRE (A)MCI (H)BOU (A)CHE (H)HUL (A) |
| Liverpool | 4 | 8 | 4-3-1 | 11:8 | 15 | 3.4 | ARS (H)CRY (A)MUN (H)EVE (A)SUN (H) |
| Fulham | 15 | 8 | 2-2-4 | 8:10 | 8 | 3.4 | AVL (A)NEW (H)MCI (A)BOU (H)TOT (A) |
| Man Utd | 16 | 8 | 1-4-3 | 10:13 | 7 | 3.4 | CHE (A)AVL (H)LIV (A)BRE (H)NEW (A) |
| Brentford | 6 | 8 | 2-5-1 | 14:9 | 11 | 3.6 | NFO (H)BHA (A)EVE (H)MUN (A)ARS (H) |
| Newcastle | 8 | 8 | 3-2-3 | 12:14 | 11 | 3.6 | EVE (H)FUL (A)ARS (H)BHA (A)MUN (H) |
Ordered by the average difficulty of the next five fixtures, easiest first; the position column is the league table. Fixtures are coloured by FPL’s own difficulty rating, green easiest to red hardest.
Fitting the squad to your team
Copying the model's fifteen exactly is rarely the best answer for your team. Keep the players you already own who would make the squad anyway: selling and rebuying costs you the price rises you have already banked, because you keep only half of any rise. Then fill the gaps from the board, position by position.
Save the squad into the builder from the link under it, swap the players you want to keep, and check the bank before you confirm. If the wildcard frees money, spend it on the starting eleven rather than the bench.