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WILDCARD 1 · GW11 FIRING WINDOW · 26/27

Best FPL Wildcard Team for Gameweek 11

The model’s best GW11 wildcard: fifteen players inside £100m with the XI, bench and captain, plus the captain board, three differentials and the GW10 review.
By Onside3 min read
QUICK ANSWER
The model’s best GW11 wildcard: fifteen players inside £100m with the XI, bench and captain, plus the captain board, three differentials and the GW10 review.

— Onside (onsidearena.com), predictions graded in public.

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Analysis by the Onside model · model graded in public, ~15% more accurate than FPLPublic track recordMethodologyUpdated 2026-11-04

The Gameweek 11 wildcard team

While Gameweek 11 is the next deadline, the squad above is the model's best legal fifteen for it: two goalkeepers, five defenders, five midfielders and three forwards, no more than three from any club, inside £100m. The starting eleven, the bench order and the captain are marked on it. It is built from live prices and the projections for the next six gameweeks, the horizon a wildcard squad actually lives in, and it is the same build as the best FPL team page, so the two always agree.

Below it, the wildcard board ranks the top four at every position over the same six gameweeks, with the fixture run behind each. If you would rather build your own squad than copy the model's, that board is the shortlist to build it from.

Should you play your wildcard in Gameweek 11?

Play it when three or more of your starters need replacing, or when a run of fixtures is about to turn for several teams at once — fixing either with free transfers would take weeks, or hits you cannot afford. Do not play it to chase last weekend's points: a wildcard buys a squad for the next six gameweeks, so judge every name on that horizon.

If only one or two players are the problem, keep it. Banked free transfers do the same job for nothing, and you do not lose them when you eventually play the chip — saved free transfers carry through a wildcard to the following gameweek.

Players flagged since the last gameweek

Before you confirm a wildcard, check every name against this table: players whose FPL flag was added after the last kick-off of the previous gameweek, most-owned first. A 75% flag is a doubt rather than an injury, but a wildcard is the one transfer you cannot undo for weeks, and flags are usually clarified at the press conferences in the two days before the deadline.

The full injury list →
FPL players flagged since Gameweek 9 ended
PlayerPosClubOwnedFPL newsFlaggedNext 3
Gravenberch75% to playMIDLIV0.9%Foot injury - 75% chance of playingCRY (A)MUN (H)EVE (A)
Baleba50% to playMIDMUN0.2%Hamstring injury - 50% chance of playingAVL (H)LIV (A)BRE (H)
J.RamseySuspendedMIDNEW0.2%Suspended until 21 NovFUL (A)ARS (H)BHA (A)
Onyeka50% to playMIDCOV0.1%Groin injury - 50% chance of playingEVE (A)CRY (H)LEE (A)

Every player whose FPL availability flag was added after the last Gameweek 9 kick-off, most-owned first. The status is FPL’s own: a percentage is the game’s chance of playing next round. Fixtures are coloured by FPL’s own difficulty rating, green easiest to red hardest.

The runs to build around

A wildcard squad is bought for a run of fixtures, not for one game. Every club below is ordered by the difficulty of its next five fixtures by FPL's own ratings, easiest first, with its league position alongside. Load up where a good team meets a kind run; go light where the colours turn red.

Every fixture, gameweek by gameweek →
Premier League clubs by the run ahead
ClubPosPW-D-LGoalsPtsRun avgNext 5
Aston Villa1093-3-310:13122.4MUN (A)SUN (H)IPS (A)EVE (H)CRY (H)
Coventry City1693-0-69:1692.6EVE (A)CRY (H)LEE (A)IPS (H)MUN (A)
Brighton396-1-224:7192.8BRE (H)HUL (A)NEW (H)BOU (A)NFO (A)
Chelsea495-1-319:15162.8SUN (A)LEE (H)NFO (A)CRY (H)LIV (H)
Liverpool594-3-211:9152.8CRY (A)MUN (H)EVE (A)SUN (H)CHE (A)
Bournemouth893-3-314:13122.8IPS (A)NFO (H)FUL (A)BHA (H)HUL (H)
Spurs993-3-310:10122.8LEE (A)IPS (H)SUN (A)FUL (H)ARS (H)
Ipswich Town1493-2-414:18112.8BOU (H)TOT (A)AVL (H)COV (A)LEE (A)
Everton793-4-29:9133.0COV (H)BRE (A)LIV (H)AVL (A)FUL (H)
Crystal Palace1892-1-69:2173.0LIV (H)COV (A)HUL (H)CHE (A)AVL (A)
Man Utd1791-4-410:1573.0AVL (H)LIV (A)BRE (H)NEW (A)COV (H)
Arsenal198-0-114:5243.2HUL (H)NEW (A)MCI (H)BRE (A)TOT (A)
Man City297-0-220:10213.2NFO (A)FUL (H)ARS (A)LEE (H)BRE (A)
Leeds1292-5-29:8113.2TOT (H)CHE (A)COV (H)MCI (A)IPS (H)
Newcastle1393-2-412:15113.2FUL (A)ARS (H)BHA (A)MUN (H)SUN (H)
Fulham1592-3-49:1193.4NEW (H)MCI (A)BOU (H)TOT (A)EVE (A)
Sunderland2091-2-67:1753.4CHE (H)AVL (A)TOT (H)LIV (A)NEW (A)
Brentford693-5-116:9143.6BHA (A)EVE (H)MUN (A)ARS (H)MCI (H)
Hull City1192-5-211:10113.6ARS (A)BHA (H)CRY (A)NFO (H)BOU (A)
Nott'm Forest1991-3-56:1263.6MCI (H)BOU (A)CHE (H)HUL (A)BHA (H)

Ordered by the average difficulty of the next five fixtures, easiest first; the position column is the league table. Fixtures are coloured by FPL’s own difficulty rating, green easiest to red hardest.

Fitting the squad to your team

Copying the model's fifteen exactly is rarely the best answer for your team. Keep the players you already own who would make the squad anyway: selling and rebuying costs you the price rises you have already banked, because you keep only half of any rise. Then fill the gaps from the board, position by position.

The bench is the cheapest four who can still play, because every pound spent there is a pound not spent on the eleven that score. If the wildcard frees money, spend it on the starting eleven.

Which wildcard is Gameweek 11?

A wildcard played in Gameweek 11 is your first of the season. The first wildcard can be played from Gameweek 2 until the Gameweek 19 deadline and does not carry over: if it has not been used by then, it is gone. The second becomes available after the Gameweek 19 deadline and lasts to the end of the season.

Only one chip can be played in a gameweek, and on a wildcard every transfer that gameweek is free — including any you had already made before activating it. It cannot be cancelled once confirmed.

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Frequently Asked Questions

While Gameweek 11 is the next deadline, the model's best legal fifteen for it is shown at the top of this page: starting eleven, bench and captain, inside £100m and no more than three per club. It is built from live prices and six-gameweek projections, and it is the same squad as the best FPL team page.

REFERENCE · EVERY CLUB, EVERY FIXTURE

The fixture picture behind every name above

Onside FDR for all twenty clubs, easiest runs on top. The board picks from the green rows; this is where you check the ones it did not pick.

ONSIDE MODEL · FDR HEATMAP · GW10-19 26/27
20 clubs · 10 gameweeks · sorted by upcoming run difficulty
● EASY●● BRUTAL
Fixture difficulty rating for every Premier League club over gameweeks 10 to 19, one to five, easiest average run first
ClubGW10GW11GW12GW13GW14GW15GW16GW17GW18GW19AVG
LIVLiverpool
CRY(A)
MUN(H)
EVE(A)
SUN(H)
CHE(A)
LEE(H)
TOT(H)
HUL(A)
AVL(A)
COV(H)
2.70
BHABrighton
BRE(H)
HUL(A)
NEW(H)
BOU(A)
NFO(A)
EVE(H)
IPS(H)
FUL(A)
TOT(A)
MUN(H)
2.80
ARSArsenal
HUL(H)
NEW(A)
MCI(H)
BRE(A)
TOT(A)
BOU(H)
MUN(H)
CRY(A)
FUL(A)
IPS(H)
2.90
AVLAston Villa
MUN(A)
SUN(H)
IPS(A)
EVE(H)
CRY(H)
COV(A)
CHE(A)
LEE(H)
LIV(H)
BOU(A)
2.90
BOUBournemouth
IPS(A)
NFO(H)
FUL(A)
BHA(H)
HUL(H)
ARS(A)
COV(H)
TOT(A)
CRY(A)
AVL(H)
2.90
CHEChelsea
SUN(A)
LEE(H)
NFO(A)
CRY(H)
LIV(H)
MCI(A)
AVL(H)
COV(A)
IPS(A)
NEW(H)
2.90
BREBrentford
BHA(A)
EVE(H)
MUN(A)
ARS(H)
MCI(H)
FUL(A)
NEW(H)
IPS(A)
COV(A)
CRY(H)
3.00
EVEEverton
COV(H)
BRE(A)
LIV(H)
AVL(A)
FUL(H)
BHA(A)
NFO(A)
SUN(H)
MCI(H)
LEE(A)
3.00
LEELeeds
TOT(H)
CHE(A)
COV(H)
MCI(A)
IPS(H)
LIV(A)
FUL(H)
AVL(A)
HUL(A)
EVE(H)
3.00
SUNSunderland
CHE(H)
AVL(A)
TOT(H)
LIV(A)
NEW(A)
NFO(H)
CRY(H)
EVE(A)
MUN(A)
HUL(H)
3.00
COVCoventry City
EVE(A)
CRY(H)
LEE(A)
IPS(H)
MUN(A)
AVL(H)
BOU(A)
CHE(H)
BRE(H)
LIV(A)
3.10
MCIMan City
NFO(A)
FUL(H)
ARS(A)
LEE(H)
BRE(A)
CHE(H)
HUL(H)
NEW(A)
EVE(A)
TOT(H)
3.10
MUNMan Utd
AVL(H)
LIV(A)
BRE(H)
NEW(A)
COV(H)
CRY(A)
ARS(A)
NFO(H)
SUN(H)
BHA(A)
3.10
CRYCrystal Palace
LIV(H)
COV(A)
HUL(H)
CHE(A)
AVL(A)
MUN(H)
SUN(A)
ARS(H)
BOU(H)
BRE(A)
3.20
NFONott'm Forest
MCI(H)
BOU(A)
CHE(H)
HUL(A)
BHA(H)
SUN(A)
EVE(H)
MUN(A)
NEW(A)
FUL(H)
3.20
TOTSpurs
LEE(A)
IPS(H)
SUN(A)
FUL(H)
ARS(H)
HUL(A)
LIV(A)
BOU(H)
BHA(H)
MCI(A)
3.20
FULFulham
NEW(H)
MCI(A)
BOU(H)
TOT(A)
EVE(A)
BRE(H)
LEE(A)
BHA(H)
ARS(H)
NFO(A)
3.30
IPSIpswich Town
BOU(H)
TOT(A)
AVL(H)
COV(A)
LEE(A)
NEW(H)
BHA(A)
BRE(H)
CHE(H)
ARS(A)
3.30
NEWNewcastle
FUL(A)
ARS(H)
BHA(A)
MUN(H)
SUN(H)
IPS(A)
BRE(A)
MCI(H)
NFO(H)
CHE(A)
3.30
HULHull City
ARS(A)
BHA(H)
CRY(A)
NFO(H)
BOU(A)
TOT(H)
MCI(A)
LIV(H)
LEE(H)
SUN(A)
3.60
Official fixtures and FPL difficulty ratings, read live from the fixture list. A dash is a blank gameweek; in a double, the harder fixture is shown.
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